
Despite billions of dollars being poured into development, IDTechEx said true AR glasses are still nowhere near the point of sitting alongside Ray-Bans in terms of appearance or displaying images that are of IMAX quality. (Source: IDTechEx)Ī touchstone in the AR/VR device industries is social acceptability and without advances in sensing, display, and optics technology, AR and VR headsets will not be sleek enough to achieve this.

The metaverse will require capabilities such as AR, VR, and also enable legacy devices to operate within it. In order to immerse ourselves, this requires a virtual reality (VR) headset for true integration between the created and the physical, augmented reality (AR) devices are required. We will still be able to interact with the metaverse through our phones and laptops, but these will become legacy devices. The metaverse promises a step-change in how society communicates but, without the hardware technology, will ultimately remain a pipe dream.

#Hardware requirements for skype software
The software for this is nearly there, but the hardware still has many hurdles to overcome. The endgame for the metaverse is for virtual worlds to exist seamlessly alongside the real, with immersive interactions between the two changing our perception of physical presence.

But what exactly is the metaverse, what are the hardware challenges in enabling it, and what elements are already in place? Analyst firm IDTechEx explored the progress in areas such as displays, image sensors, optics, haptics, augmented reality / virtual reality in some depth recently we present some of that discussion here. The metaverse is much talked about, especially with companies like Facebook and Nvidia presenting their visions of the digital future.
